Tuesday, December 29, 2009

INSANITY 2 pics

A few work-in-progress screenies for the new installment of the series.Still require a bit of touching-up (ooh matron!) before they can be used for the ga...

Wednesday, December 9, 2009

THE INSANITY 2

Frickin' Tekken 6 online is sucking up a loooot of my time. EVILKRIS_1977 if you see me on there. Playing as Eddy I'm currently 126th (W 906 L 503) in the world online battle rankings, not bad for a dude some might say is past his best gaming years! Come on all ye challengers!Er.. and for anyone interested in my work:'THE INSANITY II' is in the works, I'll have some snapshots up on the blog sometime later in the week. I've examined a lot of feedback from players of the original and decided to make a few altercations to the in-game mechanics....

Thursday, October 1, 2009

-THE INSANITY- RELEASED!

Here-THE INSAN...

Tuesday, September 15, 2009

"THE INSANITY" DEVELOPMENT POST

GAME INSPIRATION-----------------------There's no direct inspiration for 'THE INSANITY' but it definitely had a wide range of influences. My first purpose was to recreate something similar to what we used to read in the Fighting Fantasy Ian Livingstone&Steve Jackson books as kids. Are you old enough to remember?What a great idea it would be, I thought, to have a game like that. Not really much more than an excuse for a straightforward picture-book story. Interactivity is limited- there are battles and sub games to raise the pulse a little,...

Friday, August 28, 2009

Update..another one.

Here's a trailer:Not sponsored yet, sor...

Tuesday, August 18, 2009

"THE INSANITY"

Well stick a fork in me because I am DONE. Yes, the latest game "THE INSANITY" is green to go!Indeed it's been a GRUELING 3-4 months since I started it, and what was only supposed to become a bit of a distraction from work on "THE DAMNED" rewrite turned into 3 months of late, late nights and an abundance of sweaty Japanese summer mental exhaustion. Yes it's been a killer but I'm awfully proud of this little beauty, she's a real diamond- possibly one of the freakiest horror titles ever developed in Flash. Certainly scared the living turd out of...

Friday, May 8, 2009

Updates on the game now entitled 'INSANITY'

SEE IT HERE!UPDATE 08/05/2007Inventory system is up and running. Some simple puzzles have been thrown in, also included is a simple battle system. See if you can make it through the Belloc Room door. No bugs as far as I know now, so if you come across something please let me know.UPDATE 01/05/2007Coming along..coming along..there are a couple of bugs still in there though.Now has inventory and a battle scene. Look out for the hammer that appears as you leave the wardrobe, you'll need it to fight the Statue.--01/05/2007 AGAIN. -oops completely...

Wednesday, April 15, 2009

Feedback?

Just to let you know I've posted an (very early) alpha of the new point+c*lick game over at Newgrounds.com, in order to see what folks out there think so follow.Follow the link to see it for yourself.http://www.newgrounds.com/portal/view/491...

Wednesday, April 8, 2009

Just to let you know I've had so many requests for AS3 tutorials that I began to compile a little conversion page for those of you who are starting to dip their toes in the AS3 pool. Check it out on the right in the Tutorial links. You'll find a few tricks for converting AS2 code to AS3, and the tutorial also breaks into overcoming some of the common AS3 issues you might encounter as you start to code (such as pesky MouseEvents).--Yeah, yeah, "When are some beat-em up tutes for AS3 coming out?". Well, sooner or later I'll definitely write some,...

Sunday, March 29, 2009

Had a bit of an epiphany the other night. Why am I bothering making The Damned a single game? If I could split it into 3 parts for each level I could not only stretch the levels out longer, maximise my advertising $$$, I could also get some positive/negative feedback from kiddies and generate some interest for the sequels. Smaller file size, hence a shorter loading time.I'll rework the levels into say, a 10 level survival challenges with a boss at the end. It'll fit much more into the category of a Flash game that way. Short and addictive. I think...

Friday, March 6, 2009

pics

few pics of a little project I'm conjuring up whilst recoding The Damned.point+c*lick adventure with a slight rpg twist. Graphics are being done with Google Sketchup for the scene reference plus a Photoshop touch-...

Wednesday, February 11, 2009

Few screenies and a bit of a demo..

Ok time for you chaps to have a quick peek under the hood of the upcoming rewrite. A tiny demo of a couple of enemies and not much else.CHECK IT OUT HERE!As you can see, it has a few bugs. Gun/Hand models are in the works, but the reload and gunChange functions are active. As for graphics- custom CS models with original animations to come. No death-scenes in yet. Planning...

Tuesday, February 3, 2009

It's back in the works..AGAIN!!

OK, so I finally got my ass in gear and have recovered enough from the pain and antagonism related to the development history of the game to come and finish it off. Yes, I'm talking about "The Damned". Got myself a good sound guy this time, too early to anticipate anything miraculous and God knows I've let people down/been let down in the past many a time, but fingers crossed...