Friday, August 13, 2010

How to code a Beat em up

Some of you may remember a long time ago I did write a tutorial on beat em up's, but it was in AS2, and had a few major flaws I picked up on, therefore it was removed.I figure now is the time to update those tutorials in AS3. This isn't going to be a straightforward making-from-scratch tutorial, rather a guide to the techniques involved. You'll have to do the grunt work yourself- no easy download FLA's for the lazybones here!-------------------------------------------------ADVANCED KEY-CAPTURE-------------------------------------------------Second...

Monday, August 2, 2010

'INSANITY II' bidding on FGL

So the game is done, completed 100% and on Flash Game License now awaiting bids. I am in no rush at all to sell, in fact I've half a mind to pimp it out armed only with mochi or cpmstar ads. I figure if 'THE INSANITY' hit over 1,000,000 players in a half year, that would effectively have gotten me about $1000 in ad revenue by now- and if I could be patient for a few years, that could dd up and add up, who knows? I'd have the cash the sponsors paid for it minus any legal obligation to put someones logo on my game. So we'll see, the only stress for...